Freedom's greetings, Helldivers!
Release Captain Morris here, coming to you this democratic Tuesday with a Freedom Delivery.
For this ongoing minor update, stability and balance improvements were the focus of the team. We look forward to hearing how you feel - we're keeping the galaxy (and democracy) running smoothly.
Patch Highlights
- Fixed crashes, including some hotjoining and stratagem-related crashes.
- Reducing framerate stutters during drop-in sequence.
- Fixed issues related to unused textures loaded into memory.
🔧 Fixes
Crashes
- Fixed a crash after hotjoining a game that just started, and when the existing players use certain stratagems
- Fixed a rare crash when enemies fall through the ground
- Fixed a crash that occurs during missions when an encounter is triggered
- Fix rare crash on mission load
- Fixed crash which could occur when interacting quickly with the weapon customization menu
Miscellaneous
- Extraction shuttle will no longer get into the landing stage when bumping into tall structures near the landing pad
- Fix an issue with missing haptics when gamepads disconnect/reconnect
- Fixed ragdolls falling through ground during certain sections of the Tutorial
- Fixed issue where some unused textures were being loaded into memory accidentally on certain planet types
Optimizations
- (PC only) Fixed for textures sometimes appearing low resolution even when memory is available
- Reducing flashlight reaction on muzzle smoke on all weapons for a better FOV
- Reduced frame rate stutters during the drop-in sequence
- Optimized destruction on various tree assets to maintain performance when lots of trees are being destroyed Known Issues





