Hotfix Balance Update
This is a stadium balance hotfix. Replay codes from the June 22, 2025 patch are still available.
Stadium Updates
Tank
D.Va
Developer Comments: Micro Missile build has been delivering consistently high damage output, often exceeding expectations in both burst and sustained fights. This update tones down its effectiveness slightly to bring it more in line with other build options, while still preserving its core playstyle and impact.
Countermeasures - Power
- Increased damage required to mitigate to 150 (Up from 100).
Damage
Freja
Developer Comments: Freja's Bola Build has been underperforming, especially when comparing to Freja's more dominant Weapon Power builds. We're increasing the power here to add more build variety for Freja.
Lille Faelde - Power
- Increased effectiveness to 40% reduced (Up from 50% reduced).
So Cooked - Power
- Increased duration to 3s (Up from 2s).
Mei
Developer Comments: Slowball has been effective at disrupting enemies, but the slow was a bit too punishing for how easy it was to apply. We’re reducing the slow strength to make it less oppressive while still rewarding accurate shots and smart use of Mei’s secondary fire.
Slowball - Power
- Decreased slow to 15% (Down from 30%).
Support
Juno
Developer Comments: Medimaster wasn’t quite delivering the payoff expected for a critical-focused builds. This buff increases its crit multiplier to better reward precision and reinforce its role as a high-risk, high-reward option for skilled players.
Medimaster - Power
- Increased critical scalar to 1.5 (Up from 1.25).
Top of post





