Mana swords should now be correctly summoned when their spells are cast
VFX
NPC
Claw for all levels of npcs should have the correct vfx now
Ratkin should have new vfx for claw, gnashing bite, eviscerate, their formation and ravage
Cryptling fetid claw new vfx
Spider tarsal flurry should now have a vfx
Sparktoad's spark has been updated
Animal gore attack new vfx
Rage new vfx
ROG
Added vfx to all rogue techniques, waylay, backstab and bloodletter
WIZ
Updated spark vfx and electrical hand loop for low level spells
Updated elemental weaving
Updated volcanic ash slightly
Quests
The Quest "Field Dressing Pt. 1" should now be able to be completed.
NPCs
Tracker Seldon and Tracker Nariel have overcome their temporary insanity and should no longer react with hatred towards some rangers.
Items
The unfortunate typo in the name of the Shifting Stone has been corrected.
Crude Asherium Splinted Mail Bracers now have the appropriate inventory icon.
Ethereal weapons are no longer flagged as temporary and will now persist across your play sessions.
Crafting
Weaponsmithing
The schematic for the Novice Greathammer Head should now make the correct item.
The simple knuckle brace schematic now correctly lists the type of leather strips needed to create it in the crafting window.
The skill requirements for all novice weapon components were lowered to 1 in the last patch. The item descriptions for their schematics have now been updated to reflect this.
Runed weapon components that are listed in their schematics as requiring 72 skill should now all be craftable at the intended skill level.
Leatherworking
The item description for several varieties of crafted leather gloves now correctly recognizes that they are gloves.
Tailoring
The schematic for Simple Cord should now make the correct item.