Game Modes
Assault
- Now requires players be at level 5 before joining
Conquest
- Fixed camera clipping (1p mode) on Order side at Tier two towers line
- Changes to lane ambience on Assault/Conquest maps
General
- Optimizations for some God dashes that were not hitting with higher latency - Amaterasu/Athena/Pele/Medusa
- Emotes should always be facing directly forward based on camera location
- Optimization fixes and tuning to Death VFX
- Updated Death VFX to be more punchy
- Fixed some skins using default vfx and voicelines (Neith skins, Sol's skins)
- New SFX for Amanita Charm / Restorative Amanita item
- Various audio mix changes :
- --- Aladdin hit sounds for A01 and A03 reduced in volume
- --- Baron Samedi's root volume increased. Baron Samedi "Ta-Da!" on A01 volume reduced
- --- Danzaburou rocket hit removed so it doesn't play on minions, moved to the explosion
- --- Danzaburou basic attack hit lowered, hit concurrency changed to make clones sound less glitchy
- --- Geb roll loop lowered
- Fixed gamepad being unable to rebind keys from the homescreen
- Adjusted Death Recap to not cover HUD stats
- Fixes to Jing Wei’s loading frames and adding more sparkles
- Pedestal texture fixes and Mastery Stars adjustments
Gods
Anhur
- Fixed Basic Attacks sound ducking when in melee range
Hua Mulan
- Fixed not getting Meditation item in Assault
Sobek
- Various fixes to all ability targeters
Items
Bumba's Golden Dagger
- Fixed some abilities that were not benefiting from the additional 50% jungle camp damage
- --- Amaterasu (3/4), Bellona (all), Hecate (4/5), Izanami (1/4) and Thor (Psv/3)
Gauntlet of Thebes
- Increased Max Passive Stacks from 30 to 40





