Hey Deities!
A SMITE 2 Patch was released this morning to fix the following issues.
- Fixed several crash cases
- Fixed an issue where the Joust Teleporter was disabled for the first 10 minutes of a match
- Fixed an issue on the Assault map where there were large areas with unintentional blue lighting
- Added Sound FX to the new Queue Screen
- Fixed an issue where Mercury's basic Attacks could get desynced when using Maximum Velocity (2) mid attack chain
- Fixed an issue where sometimes minions would "moonwalk" and behave in an unintended way
- Adjusted Combat Dodge in Quickplay to better match jump animations
- Fixed an issue where Mercury's Maximum Velocity (2) was making him root immune
- Fixed an issue where Mercury's Special Delivery (3) was not knockup immune
- Fixed an issue where Mercury could get stuck in a "spinning" animation state after using Special Delivery (3)
- Fixed an issue where Mercury's Passive Empowered Basic Attack was not considering bonus Inhand Power or Intelligence.
- Fixed an issue where Global Emotes were appearing too large for players using Action Cam
- Fixed an issue where Awilix could no longer summon Suku if she died to Mercury's Special Delivery (3) while on Suku
- Fixed an issue where the Mouse cursor was not showing up on Xbox





