Patch Notes
- VALORANT Patch Notes 2.112.11
I know, after skipping Patch 2.10 you expected fireworks. Just look at this patch as the quiet before the Episode 3 storm.
- VALORANT Patch Notes 2.092.09
With VCT Masters Stage 2 on the horizon, it’s important we don’t get too crazy with balance changes and focus on getting VALORANT in a healthy state just in time for Reykjavík.
- VALORANT Patch Notes 2.082.08
I will be out of the office starting (Breeze) until (Breeze). For urgent matters, you can contact (Someone Else).

- VALORANT Patch Notes 2.072.07
After the last two heavy patches (guess which one was fake), we’re coming at you lighter this time. That being said the Astra and Raze changes should carry some serious weight for the Spike plant/defuse window and predicting incoming attacks, respectively.

- VALORANT Patch Notes 33 ⅓: The Final Patch
Today is the start of our annual hotfix schedule. We decided it’s only fair that we listen to you at least once a year, every April 1.
- VALORANT Patch Notes 2.062.06
With Masters behind us, it’s time to get to work on those promised Viper and Yoru changes. Details are below, but remember that we’ll keep a close eye on how these play out once they’re live.

- VALORANT Patch Notes 2.052.05
This one’s about putting you on your best behavior. Our Social and Player Dynamics team is out here making sure we can better detect AFK and promote better behaviour with penalties for chat-based and AFK offenses.

- VALORANT Patch Notes 2.042.04
Don’t let the lighter notes fool you, this is the start of Episode 2: Act II, that drops our newest Agent, a fresh Battlepass, and the Prime//2.0 weapon skin line.

- VALORANT Patch Notes 2.032.03
This is the patch where we humble the Stinger by adding a degree of mastery to the weapon, rather than leave it potent in one too many areas. The Marshal and Frenzy also get respective price adjustments.

- VALORANT Patch Notes 2.022.02
This is the patch where we start to tackle the feeling that running accuracy isn’t where it should be. As we’ve mentioned, we’re taking this on in increments and are ready to jump in if you’re not comfortable with the changes.

- VALORANT Patch Notes 2.012.01
Didn’t think we’d patch again so soon?

- VALORANT Patch Notes 2.02.0
Just because you’ve seen some of it, doesn’t mean you know all of it.

- VALORANT Patch Notes 1.141.14
Hey, we’re back with Patch 1.14, if you’re wondering what happened to Patch 1.13, we used it to roll out some Unreal upgrades. So there’s that.

- VALORANT Patch Notes 1.121.12
As mentioned in the recent Ask VALORANT, the problematic release of Patch 1.11 is forcing us to reevaluate what it takes to raise the quality bar for patch days going forward. So, while we’re not skipping Patch 1.12, we’re giving it a light touch.
- VALORANT Patch Notes 1.111.11
[UPDATE: Patch 1.11 is currently on hold for all regions until further notice. VALORANT will roll back to Patch 1.10 until we can redeploy later in the week with a solution, and at a less disruptive time for the VALORANT First Strike Qualifiers . If you started the Skye character contract, you won't be able to progress until we patch again. Thanks for sticking with us.]

- VALORANT Patch Notes 1.101.10
You already know about our latest map, Icebox. You’ve even stuck your head in the freezer to run scrims. Hopefully, you’ll be happy to learn we’ve weighed Unrated queue to favor getting Icebox (at least for the first part of this patch).

- VALORANT Patch Notes 1.091.09
The Operator is experiencing it’s coming-of-age movie. But before you get all “look how they massacred my boy” on us, let one of our lead designers walk you through our analysis. There’s also some systemic weapon updates to change your accuracy after landing from a jump.

- VALORANT Patch Notes 1.081.08
After a heavy duty patch last time, this one will be a little light. Raze mains should study the Blast Pack changes, guardians of the Guardian might appreciate the buff, and you'll soon have a lower chance of going back to back on the same map in any queue.

- VALORANT Patch Notes 1.071.07
Alright, a full patch this time.

- VALORANT Patch Notes 1.061.06
We’re back and we hope you’ve clocked many hours into Act II, are showing off your Act Rank and clicking heads with Killjoy.





