Release Notes for 5/1/2014
CSGO
- Added the Huntsman Case. - Added the Bank Collection to the drop list. - Added Community Sticker Capsule One.
UI
- The bomb inventory icon in the UI now shows an arrow when you pick it up in a addition to the sound and center screen message. - Fixed some relative positioning of elements to the radar to work consistently with hud scaling and resolution. - Players now have the option to adjust HUD elements. This includes: -- Place the Player Count element at the top of the screen or bottom (cl_hud_playercount_pos). -- Show all avatars in the Player Count element or just the player count number (cl_hud_playercount_showcount). -- Size the Radar element (cl_hud_radar_scale). -- Choose a color to display the main parts of the HUD (health, ammo, money, etc) (cl_hud_color). -- Adjust the HUD background alpha for the colored elements. (cl_hud_background_alpha). -- Select to show the bomb position under the radar or in the default inventory position (cl_hud_bomb_under_radar). -- Display the health and ammo with or without bars/bullets (cl_hud_healthammo_style). - Updated the look of the options menu. - Removed the pop-up confirmation dialogue in the video options menu with tooltips. - Added some tooltips to various options menu widgets. - Dropdown panels now don't go away and reappear when you click on them. - Drop panels will now hide if you click on the header when they are open. - The health number in the health panel now supports displaying numbers greater than 100. - Fixed the health bar not scaling properly with health greater than 100. - When a player opens a sticker capsule on the game server it will now correctly print in chat the rarity and actual sticker found.
COMMUNITY SERVERS
- UPS, M4A1-S, & CZ75a are now available in Community Arms Race and Demolition games. To use them, add them to your server's gamemodes config file. - Increased default downloadable file size from servers to 150MB, added client launch option -maxdownloadfilesizemb N if clients needs to download even larger files from community servers. - Added a convar weapon_reticle_knife_show, when enabled will show knife reticle on clients to be used for game modes requiring target id display when holding a knife.
MISC
- Starting the game with a different anti-virus or in different paged pool memory configuration will no longer reset all video settings. - Fixed matchframework shutdown order during dedicated server shutdown process.
MAPS
- Seaside -- Added bomb teleport trigger, to prevent bomb getting stuck in water
- Overpass -- Removed one-way dropdown near entrance to bombsite B, making the site easier to defend -- Reduced volume of environment sounds -- Removed ramp at back of truck in Bombsite A -- Updated radar -- Added cover in T side of canal -- Made upper park divider wider -- Improved visibility in park
- Inferno -- More accurate collision model on blue truck





