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ArcheAge Chronicles' early access launch hit by progression-blocking bugs

XLGames says fixes for tutorial and boss-spawn bugs are ready, as the sandbox MMORPG's Steam reviews sit at mixed.

ArcheAge Chronicles — Artwork

ArcheAge Chronicles, the sandbox MMORPG from XLGames, began its early access launch at around 6pm EST on November 3, and players quickly ran into several critical bugs, MassivelyOP reported.

Fixes for the two most serious problems, one that stopped players progressing past the tutorial and another that prevented bosses from spawning, are ready for deployment, according to XLGames, which said a schedule for them would follow soon. The studio is still investigating respawn issues with the boss Malchuk, quest progression problems, and a bug that blocks progression when a party, or its leader, disbands inside a dungeon. Until that last one is fixed, the workaround is for parties to stay formed until they have left the dungeon instance.

XLGames also listed player feedback it plans to act on: more flexible keybinding options, an easier way to join a chat channel with party members, better optimisation, and fixes for several crashes, the last of which are due in the game's next patch.

The launch problems had left the game with "mixed" user reviews on Steam at the time of MassivelyOP's report. Players who recommended it praised its exploration and compared it to a combination of Black Desert and New World, while critics pointed to the feel of its combat and movement, or said it needed more time before they could recommend it. Its player count on Steam had passed 26,000, with nearly 19,000 people in game on the morning after launch, MassivelyOP said.

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