Remedy Entertainment announced on October 15 that Control Resonant has sold more than one million copies, three weeks after launch. The studio said that makes it "the fastest-selling game in Remedy Entertainment's 31-year history," PC Gamer reported.
The previous holder of that title was Alan Wake 2, which took two months to reach a million copies after its 2023 release. According to PC Gamer, Alan Wake 2 needed more than a year and two million copies sold before it began making money for Remedy.
PC Gamer also noted that the pace is modest compared with some other recent releases, citing The Blood of Dawnwalker reaching a million in three days, Wardogs in one day, and Subnautica 2 selling twice that number in 12 hours.
Self-published release
Profitability has been the focus of Jean-Charles Gaudechon since he became Remedy's CEO in February. At the time, chairman Henri Österlund said the appointment was meant to lead the company "into a phase of profitable growth." Gaudechon called the million-copy milestone "a very strong start" and said Control Resonant is Remedy's first self-published release of this scale, launched into a crowded release window.
We have always believed Control deserved an even bigger audience, and this launch shows what's possible: we see the game connecting with long-time fans while bringing a significant number of new players into the world of Control, which strengthens its long-term potential.
Gaudechon added that with Control and Alan Wake, Remedy now has two established franchises, and that its focus is to support and grow them.
Remedy will publish its third-quarter business review on November 3, which PC Gamer said should show how the game's sales have affected the company's results.






