
Five years after one of the industry's most notorious launches, Cyberpunk 2077 has cleared 40 million copies sold, CD Projekt Red announced — and the RPG is now outpacing The Witcher 3: Wild Hunt, the studio's own top-ten all-time seller, in units moved. The count, current through July 3, combines the base game and its Ultimate Edition, and it lands the title firmly among the industry's biggest comeback stories.
The Numbers Behind the Milestone
Forty million marks a jump of 5 million copies since CDPR's last public update, when the tally sat at 35 million back in November 2025 — a significant climb in under a year. Some of that momentum traces directly to Steam, where Cyberpunk 2077 has been discounted 70%, down to $18, in a sale running through July 9, giving the milestone convenient timing. CDPR kept its own reaction to the number simple: "Thank you all for helping us reach this amazing milestone." The more striking figure is the comparison to The Witcher 3. That game has sold more than 60 million copies to date and ranks among the ten best-selling titles ever made — a benchmark few games approach, let alone beat. Yet Cyberpunk 2077 is now moving copies at a faster pace than its predecessor did, an unlikely position for a game that once looked like it might sink the studio.
Redemption Arc
None of this looked plausible in December 2020. Cyberpunk 2077's launch buckled under technical problems severe enough to become one of gaming's most infamous debuts, and CDPR spent years afterward patching and rebuilding trust rather than cutting losses and moving on. The real turning point arrived in 2023, when the Cyberpunk 2077 2.0 update landed alongside the Phantom Liberty expansion and reset how the game was talked about almost overnight. That pairing gets cited as often now as the original disaster does — proof, to many, that sustained post-launch support can rewrite a game's reputation.
What Comes Next
CDPR isn't pausing to enjoy the moment. A sequel, Cyberpunk 2, is already in development out of the studio's new Boston office, working alongside its existing Warsaw and Vancouver teams. The Witcher side of the business is advancing on a parallel track: The Witcher 4 is underway now, with The Witcher 5 and The Witcher 6 both queued behind it — all three entries targeted for release inside a single six-year window. The 40-million mark, then, isn't just a sales notch. It's evidence that the years CDPR spent repairing Cyberpunk 2077 actually paid off, closing the gap on its own studio's biggest hit rather than fading into a cautionary tale. Whether that same patience — expansion-driven support over a quick cash grab — can carry two franchises and at least four announced games over the next six years is the studio's next test.
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