Capcom has reported first-quarter results for the three months ended June 30, 2026, with every headline figure up sharply year on year and its newest original property, Pragmata, past 2.5 million units sold.
The company posted net sales of 70.4 billion yen ($429.5 million), up 54.7 percent on the same quarter last year, according to GamesIndustry.biz. Operating profit reached 41 billion yen ($250.1 million), up 66.9 percent; ordinary profit came to 41.4 billion yen ($252.5 million), up 81.1 percent; and net income was 29.1 billion yen ($177.5 million), up 69.2 percent.
Capcom pointed to its Digital Earnings segment as the quarter's main driver, with segment net sales of 54.6 billion yen ($333 million), up 83 percent, and operating profit of 37.5 billion yen ($228.7 million), up 87.5 percent. Total unit sales came to 23.81 million, against 14.16 million in the same period a year earlier.
A new IP that landed
Pragmata, which launched in April, accounts for a meaningful share of that growth. Capcom said the game has sold more than 2.5 million units worldwide, reaching 1 million copies in two days and 2 million in 16. PC Gamer, which reviewed the game favourably, framed the result as a surprise for a wholly new story with no established fanbase behind it.
The catalogue did the rest of the work. Resident Evil Requiem now exceeds 8 million units, up from the 6 million Capcom reported in March, per PC Gamer, and the publisher named Resident Evil 4 and Resident Evil 2 as the other leading catalogue performers. Devil May Cry 5 reached cumulative sales of 14 million units, with Capcom crediting the Devil May Cry animated series among the factors driving sales. Catalogue unit sales totalled 21.26 million, up from 13.36 million.
Various initiatives for cultivating a wider user base drove sales growth.
The publisher listed pricing strategies, animated tie-ins and multiplatform releases among those initiatives. Its Arcade Operations and Amusement Equipment divisions also contributed, helped by what Capcom described as efficient operation of existing stores, new store formats, and sales of a new smart pachinko machine.
The quarter is a marked turnaround from a year ago, when Capcom's report was weighed down by Monster Hunter Wilds sales falling more than 95 percent from its launch quarter, PC Gamer noted. Capcom said it remains on track to hit its full-year forecast of 210 billion yen ($1.3 billion) in net sales and 58 billion yen ($367.5 million) in net income, and left its projection for the fiscal year ending March 31, 2027 unchanged from May.
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