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Supermassive Games lays off more than 70 staff two months after announcing cuts

The Until Dawn and Directive 8020 developer's August redundancy consultation has concluded, with departing staff confirming the scale on LinkedIn.

Supermassive Games, the Guildford studio behind Until Dawn and The Dark Pictures Anthology, has completed a round of layoffs that removed more than 70 staff, according to reports published on October 6 by Eurogamer, Rock Paper Shotgun and Video Games Chronicle based on LinkedIn posts from departing employees.

The cuts were announced in August, when the studio said it had begun a redundancy consultation it expected to result in the loss of up to 75 colleagues, describing the move as a necessary step to ensure the company's sustainability, Eurogamer and Rock Paper Shotgun reported.

Confirmation that the process had concluded came from Frank Tindle, the studio's IT and facilities director and a member of its senior leadership team, who wrote on LinkedIn that October 6 was his last day after 16 years. Tindle said he joined in 2010 as the entire IT department and watched the studio grow from a handful of people to more than 400, according to Rock Paper Shotgun, which credited Insider Gaming with spotting the post.

More than 70 brilliant people are leaving Supermassive: developers, artists, producers, QA, operations and more. Any studio would be lucky to have them. If you're hiring, DM me and I'll make the introduction.
Frank Tindle, former IT and facilities director at Supermassive Games, on LinkedIn

Talent acquisition lead Tim Browning, who joined in September 2022, also posted about his departure, Rock Paper Shotgun reported.

This is the studio's second round of cuts in just over a year. In July 2025 Supermassive announced layoffs that Eurogamer put at up to 36 roles and Video Games Chronicle at more than 30, saying at the time that the changes would align its team structure with industry conditions. Those cuts delayed Directive 8020, the fifth Dark Pictures entry and the first the studio self-published after Bandai Namco handled Man of Medan, Little Hope, House of Ashes and The Devil in Me, VGC reported. The game launched in May 2026 to mixed reviews, per Eurogamer and VGC, and Rock Paper Shotgun noted that Supermassive said last week it plans to add online multiplayer to it this month.

Former chief executive Robert Henrysson, who joined in January 2024, stepped down in June 2026, VGC reported. The outlet also noted that Until Dawn, the PlayStation horror game that established the studio, was adapted into a film earlier this year.

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