The Witcher 3: Wild Hunt Remastered changes how Roach moves, and players who prefer the horse's original behavior will be able to turn those changes off, CD Projekt Red and Fool's Theory told Dexerto.
Roach's movement has been a source of unintentional comedy since The Witcher 3 launched in 2015, with players sharing clips of Geralt's horse stuck inside cliffs or standing on rooftops.
Speaking on Dexerto's Fall Damage, Fool's Theory design director Karolina Kuzia and CD Projekt Red level design lead Miles Tost said the remaster updates Roach's movement behavior while adding a toggle between what Tost called "legacy Roach" and the new version.
Tost said the change might land badly with players attached to the original before pointing them at the option. "One cool thing about the remaster update is that we have updates to Roach's movement behavior. So on that account, it might be disappointing to [players], but hear me out. We got you," he said.
You can turn that off. So if you prefer legacy Roach the way you have grown to know her, be my guest.
Kuzia put the decision as a question of whether the behavior needed changing at all. "When it comes to Roach and her shenanigans, well, why fix something that is liked, right?" she said, before handing the question to Tost, who joked that he did not know of any Roach bugs and that the horse was perfect.
The Witcher 3: Wild Hunt Remastered launches on September 29, 2026 as a free upgrade for existing owners on PC, PlayStation 5, Xbox Series X|S and Nintendo Switch 2.
A third expansion, Songs of the Past, is scheduled for 2027. Dexerto reported that it takes Geralt to an entirely new region, adds a set of quality-of-life updates, and gives him a chain weapon that can be used to perform grab attacks.






