
Valve’s rewritten Major sticker system has cut what Counter-Strike 2 teams earn from a tournament run, and the effect falls hardest on the organisations that exit earliest. Dot Esports reports that teams eliminated in Stage 1 of IEM Cologne 2026 took roughly $60,000 in sticker revenue, or about $120,000 once the separate player share under the mandatory 50/50 split is counted.
Measured against previous Majors, that is a fall of at least 80 percent, and Dot Esports reports it can exceed 90 percent depending on individual contracts.
What changed
The old model sold player autographs through randomised capsules that worked like weapon cases: landing a specific signature could take dozens or hundreds of openings. Half of the proceeds went to the competing teams and players, and the volume that randomness generated meant the money arrived regardless of results.
A patch on May 22 replaced that with a token shop. Fans buy a Viewer Pass, priced at roughly $9.99 for the standard version or $17.99 for a bundle with bonus tokens, then spend tokens on whichever stickers they want at prices that move with demand. The same update added souvenir skin crafting, and souvenir skins can now be used in Trade Up Contracts, though their souvenir attributes are stripped in the process. Dot Esports, citing Vpesports, notes that token refunds are triggered if a sticker’s price falls after purchase.
How the pool is split now
The 50 percent revenue share survives, but the distribution has been restructured. Tournament organisers take five percent off the top, and the remainder is allocated on two criteria: a team’s position in the Valve Regional Standings and how far it advanced at the Major. Teams knocked out in Stage 1 receive the smallest allocation and those reaching Stage 3 collect more.
The practical result is that sticker money now tracks the same rankings that already drive prize money and sponsorship. Dot Esports cites HLTV.org figures showing teams averaged about $4.5 million each at the BLAST.tv Paris Major in 2023 and around $600,000 at the StarLadder Budapest Major in 2025, sums that arrived whether a team went out early or went deep.
Liquid’s Russel “Twistzz” van Dulken said on X that sticker revenue had already been declining for years before the change, with Champions capsules propping up the figures for winners. Dot Esports also reports that the shift disrupted existing contracts, because many organisation-to-player splits were negotiated under the capsule model.
For buyers, the token shop removes the gambling mechanic and the spending it encouraged. For teams below the top tier, it removes a floor that two Major qualifications a year could turn into months of roster funding.
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