Bulkhead has released Wardogs update 0.1.2, which closes several cash and experience exploits in the multiplayer shooter and raises the penalty for using them. PCGamesN reported that the studio has ended the leniency it had extended to first-time offenders since the game launched.
We expected Season 1 to have several undisclosed exploits, so up to this point we have been more lenient with first-time offenders. That leniency is now over. We have zero tolerance for economy abuse and players now risk being permanently banned without warning if caught abusing repeatable unintended exploits.
The studio said that players already caught abusing cash and XP exploits, or real-money trading, have had their cash and progression reset and risk being permanently banned.
What the patch changes
Checks on revive actions are now fully server authoritative, which Bulkhead said makes them harder to abuse across long distances. Rewards for vehicle fly-through exploits have been capped, payouts for destroying buildables now scale with how complete the structure is rather than paying out in full for a freshly placed schematic, and depositing pallets into FOBs outside the hot zone grants fewer rewards.
The update also carries gameplay fixes. Throwables such as grenades and C4 can no longer be used from enclosed vehicle seats, the adaptive crosshair hides when aiming down sights, and buildable crit spots no longer appear in the same place consecutively, favouring a spot within reach of where a player is standing. The Havoc no longer takes extra damage from 20mm and 30mm cannon fire, and Bulkhead said it has resolved the WD-L020 crashes some players hit after the latest Windows 11 update.
Server browser and admin tools
The server browser's deploy option now offers a choice of official, community, infantry mode and low-level servers, which Bulkhead called a first step toward signposting players to the matches they want. Advanced filters have returned to the official server list, and anonymous mode no longer shows the server name on the loading screen or pause menu. Server admins can now set a daily scheduled restart time, and the RCON panel used to monitor and control a lobby has been improved.
Update 0.1.2 is live. Bulkhead scheduled about an hour of server downtime from 2am PT on September 30 for the rollout, and said it would share more details on Wardogs Season 2 next week, covering new map conditions, equipment, balance reworks and additional features.








