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Patch 0.10.73

7 min readSOURCE: ADRULLAN.ONLINE

July 14, 2026

Content - Osgul City Quest Added - Visit Your Class Trainer to Learn How to Preserve Frostfall!

- Adjusted Difficulty of Mobs in Withering Shore - Alpha Wolf Baern Now Assists His Brothers and Sisters - Caelithar Virellan No Longer Loops Dialogue After Quest Item Received - Litan Has Slightly Higher Spawn Chance - Wreck of the Vaelindor Mob Levels Adjusted Downward in Saltmorrow Shore - Legion Has Increased Its Ranks - Sentinels Now Watch from Walls and Towers Around Solendris - Cleaned Up Spawn Points in Solendris Headless Cave and Spider Cave - Solendris Sentinels Are No Longer 8 Feet Tall - Rockgrove Landmarks Made Much More Imposing - Turkeys Are Not Undead - Again. We Mean It This Time - Added Audio to Waterways and Lakes in Valley of Giants - Added Audio to Waterways and Lakes in Solendris - Enlarged Fuzzy Targeting Area of Orcs - Added Initial Audio Pass on Orcs - Added Attachment Points (Arrows, etc.) to Orc Model - Added Mining and Additional Gathering Sounds to Elf - Added Human Female Voicing to Elf Pending Custom Class - Bard: Can Now Delete Medleys and Reorder Them

- Bard: Added Another 15 Medley Icons

- Cleric: Invulnerability Now Prevents Any Detrimental Spell from Landing - Cleric: Updated Description of Restoring Pulse Line to Clarify It's a Group Spell - Druid: New Spell - Cloak of Leaves (Level 4) Self Only Invis - Druid: Nature's Veil Changed to Level 12, Single Target Invis - Druid: New Spell - Animal Camouflage (Level 1) - Enchanter: New Spell - Dispel Net (Level 19) - Targeted AE Dispel - Enchanter: Dispel Moved Earlier (Level 12 → 5) - Enchanter: New Spell - Invisibility Can Be Cast on Others (Level 16) - Paladin: Dispel Moved Later (Level 12 → 19) - Paladin: Your Trainer Now Offers Dodge at Level 4 - Paladin: Selfless Grace Line Mana Cost Increased 40-50% at Each Tier - Ranger: New Spell - Animal Camouflage (Level 5) - Rogue: Changed Stealth Skillups to Reward Perception Checks Where You Don't Get Noticed - Shaman: Fixed Spirit Surge So It Actually Does Something Now - Shaman: Changed Minor Constitution Curse into New Line - Burden (Level 2), Depletion (Level 9), Diminution (Level 15), Hinderance (Level 22), Attrition (Level 30) - Shaman: New Spell - Commune II (Level 24) - Shaman: Changed Earthen Soul Line into Constitution of the Bear (Level 2), Constitution of the Rhino (Level 12), Constitution of the Elephant (Level 21) - Shaman: Boon Line Now Also Grants Constitution Buffs - Shaman: Added Ability Totem of Light (Level 9) to Light Up Large Area

- Shaman: Fixed Bug That Allowed 2 Bugged Stacks of Totems When Placing New Totems Near Edge of Old Ones - Shaman: New Spell Line - Chitteryx's Touch (Level 6), Chitteryx's Grasp (Level 17), Chitteryx's Hold (Level 28) - Lowers All Resists - Shaman: You Now Have a Totems Window Showing All Active Totems, Configuration and Time Left

- Shaman: New Spell - Cloak of Leaves (Level 8) Self Only Invis - Shaman: Nature's Veil Changed to Level 16, Single Target Invis - Shaman: New Spell - Animal Camouflage (Level 5) - War Wizard: Imbue Ice (Level 12) Now Gives Chance to Proc Vexx's Enlightenment for Mana Regen

- War Wizard: Adjusted Ratios of Mana Shield to Work Better with Imbue Ice - War Wizard: Dispel Moved Earlier (Level 12 → 5) - War Wizard: Mana Shield Now Stacks with Yanus' Protection - War Wizard: Fixed Bug Where After Shield Was Destroyed Using Mystical Discharge, You Could Still Shield Strike - War Wizard: Gets Sense Magic Spell at Level 7 - Warrior: New Combat Ability - Bulwark of Steel (Level 17) - 100% Riposte Chance, 10 Minute Reuse - Wizard: New Heat Management Ability - Crystalline Focus I (Level 5) - Damage Absorb Prevents Going Over 6 Heat While Active - Wizard: New Heat Management Ability - Arcane Vent (Level 9) - Instantly Vents All Heat, Grants Immunity to Fire Feedback Damage, 2 Minute Cooldown - Wizard: New Heat Management Ability - Thermal Shock (Level 15) - Requires 7+ Heat, Massive Damage That Scales with Heat Over 7 and Wizard Level, 10 Minute Cooldown - Wizard: New Heat Management Ability - Frozen Core (Level 14) - Converts All Current Heat into Mana, 10 Minute Cooldown - Wizard: Increased Cooldown Time of Lightning Shock Line - Wizard: Lightning Shock Line Is Now Properly Instant Cast

- Wizard: New Spell - Invisibility Can Be Cast on Others (Level 12) - Wizard: Added Missing Mana Flux II Spell to Wizard Spell Vendors Systems - Expanded the Number of Blocks That Adrullan Can Support #blockmaxxing - Spells That Do Not Trigger Global Cooldown Can Now Be Cast Immediately After Normal Spell - Slightly Reduced Resist Rate of Attack Speed Slow Spells - You Now Have 100 Character Slots per Account Instead of 8

- Characters Can Now Be Flagged as 'Rename Required' for Server Merge Collisions and Customer Support

- Some Mechanics Now Work on Green Con NPCs: Codex of Profane Zeal, On Get Hit Procs, Soul Tithe - NPC Strength Now Has Greater Impact on NPC Max and Min Melee Damage - NPC Constitution Now Has Greater Impact on NPC Hitpoints - Fixed Bug Where Dispel Would Not Always Remove Beneficial Spell from Target - Added Spell: Dispel II - Randomly Removes 2 Beneficial Effects from Target - Added Dispel II to Class Vendors Who Had Access to First Version - Every NPC That Dies Now Puts Detailed Parsing Data in Database for Balancing Analysis - New Spell: Hardened Vision (Level 15) for Cleric/Druid/Shaman Prevents Blindness - 1% Chance to Use Sage's Eye Mushroom on Cast - Added Proper Support for Instant Cast Spells - Spell Darkened Veil (Invis Undead) Duration Increased from 1 Minute to 3 Minutes - Hex Knights Now Get Darkened Veil at Level 8 - Spell Cloak of Invisibility Duration Increased from 1 Minute to 3 Minutes - Fixed Bug Preventing Resist Debuffs from Properly Stacking on NPCs - All Invisibility and Invisibility to Undead Spells Now Have Small Chance to Break Early with Warning

- Ground Spawns Available Immediately Upon Server Restart - New Mechanic: Sense Magic - NPCs Now Show Information on What Spell They Are Casting Above Nameplate

- Pure Casters and Priests Get Sense Magic at Level 3 - Now Show Heal Power and Spell Power on Character Window for Warrior, Rogue and Monk - Updated Tooltips and Allowed More Stats Area in Character Window to Scroll - Heal Power Now Enhances Healing from Bandages - Can No Longer Trade Portable Crafting Stations with Items in Them - Fixed Bug Where Self Found Players Could Trade with Each Other in Certain Cases - Fixed Bug Where NPCs Would Spam Heals with No Cooldown - Fixed Bug Where NPCs Wouldn't Assist Each Other When Fighting Something They Are Not Aggressive Towards - Solendris Daily Show Trials Are Back from Hiatus at 12 Noon in Central Courtyard - Added Feature for Entity Animation Events to Fire Optional Camera Shake Events (Giant Footsteps) Interface - Recipe Book Search by Skill Now Uses Dropdown Instead of Textbox - Momentum of Player Now Considered When Sitting or Feigning on Low Friction Voxels - Sitting or Feigning Above Static Object That Despawns Now Applies Gravity Appropriately Quests - Judicator Olyndris Now Accepts Acta Devotus Turn-In Step - Elf Wizard Initiate Questline: Clarified Directions and Updated Art for Collectables - High Elder Nargol Script Cleaned Up to Prevent Being Locked Out of Progressing Certain Quests - Aelric Greensward No Longer Has Issues Accepting Quest Hand-Ins - Reinstated Quest: Judicator Seraphel Claims Someone Has Been Fouling Waters Around Solendris with Sacrilegious Coin Offerings - Reinstated Quest: Corvin Dalious Needs Your Assistance in Helping His Wife Recover from Light Memory Alteration - Reinstated Quest: Eliren's Sister Is in a Bit of a Jam - You Can Now Help Decide Her Fate - Reinstated Quest: What Has Elanwe Been Writing in That Diary of Hers? - Reinstated Quest: Silas Quill Isn't Sure Where His Employee Has Gotten To - Halfling Bard Quest No Longer Skips Two Steps at Beginning - Zorynah Now Properly Completes Her Quest When You Turn In Vale Den Mother's Head - Final Part of Conell Adrec's Questline Now Activates Bug Fixes - Patchstitch Wrap Cloak Recommended Level Adjusted - Fixed a Bug That Caused Crashes on Ballast - Fixed Bug Where Players Were Unable to Harvest Wild Beehives Near Solendris