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space-horror · immersive-sim · retrospace

RetroSpace, a 1970s immersive sim aboard a black-holed space station, launches October 1

The Wild Gentlemen and Kwalee have dated the discopunk sim, in which a 3D-printed clone janitor fights through the station Aurora.

Space horror immersive sim RetroSpace will launch on October 1, 2026, developer The Wild Gentlemen and publisher Kwalee have announced, dating the game alongside a new trailer, Rock Paper Shotgun reports.

Players take the role of a 3D-printed clone janitor trapped aboard a space station that has been swallowed by a sentient black hole. Surviving it means combining stealth, violence and what the studio calls discopunk ingenuity against mutant plants and animals as well as the station's own security systems.

The station, named Aurora, is built as a metroidvania-style environment styled after the 1970s, with a mostly peaceful central hub and a network of shortcuts and secret paths branching off it. It is also stuck between time periods, warping back and forth in a way that the developers say will be both an obstacle and a tool, closing some routes while opening others.

Progression runs through items called mutamods, which let the player grow tentacles, possess creatures and melt into shadows. Each one carries a price, potentially damaging the character's mind or body in other areas, so the abilities are a trade rather than a straight upgrade.

Death is not final. Aurora prints a fresh clone every time the player dies, making the protagonist effectively immortal, but replacement clones can carry what the game calls degenerations, and the player has to travel back to their most recent corpse to reclaim their equipment. That turns each death into a recovery run rather than a reload.

The Wild Gentlemen are best known for the Chicken Police series, a noir detective game in which a pair of anthropomorphic roosters work a case involving crocodiles and insects, and for Moses & Plato: Last Train to Clawville, which casts the player as a fox-shaped Sherlock Holmes. Both lean heavily on animal motifs and period aesthetics, a throughline RetroSpace continues with its retro-1970s station and, per the trailer, a set of similarly styled weapons.

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